1.0 - Introduction
2.0 - Talents and PvP
3.0 - Skills and Stats
4.0 - Consumables
4.1 - Enchantments
4.2 - Gems
4.3 - Pre-Karazhan Gear Guide
8.0 - 1-80 Hunter Leveling Guide
1.0 - The Survival Hunter
Survival hunters serve a unique role of contributing DPS not only
for themselves, but for all other classes in the entire raid via expose
weakness, a similar position to hold as that of arms warriors
for blood frenzy.
Playing a survival hunter also provides a nice change of scenery to
that of the usual beast mastery specializations that dominate Raid
DPS or to the large numbers of marksman hunters in PvP.
This guide is simply intended to provide a general overview of the
Survival Hunter. For a more in-depth and highly detailed resource on
this class, check out this
guide here.

2.0 - Talents
- 0/10/51 Survival
Raid DPS Build
Survival follows a build entirely focused on raid DPS in this case.
Due to the unique neccessities that survival fulfills in a raid many
of the PvP taletnts are skipped in favor of pure DPS.
You're primary rotations will mimic that of the beast mastery hunters,
as you fulfill practically the same DPS minus the 20% haste gained
by BM and the increased pet damage, instead you'll have to be
satistfied with expose weakness procs.
2.1 - Attack Rotation
Auto Shot - Steady Shot - Kill Command(If avaliable)
In Macro Form: High mana efficiency/consistent DPS
#showtooltip Steady Shot
/castsequence reset=3 steady shot,!auto shot
/cast [target=pettarget,exists] kill command
*/cast [target=pettarget,exists] lightning breath*
/script UIErrorsFrame:Clear()
*This macro accounts for
having the wind serpent pet, a pet chosen for hunters over 30% critical
rating, if you don't have this yet simply remove the line.
2.2 - Leveling Survival
Check out the Hunter Leveling Guide for more info
10 – 12 Hawk Eye
13 – 15 Humanoid Slaying
16 – 18 Monster Slaying
19 – Deflection (1/5)
20 - Deterrence
21 – 25 Naturalist
26 – 28 Surefooted
29 – Deflection (2/5)
30 – 32 Killer Instinct
33 – Counterattack
34 – 35 Survival Instincts
36 – 40 Lightning Reflexes
41 – 43 Expose Weakness
44 – Thrill of the hunt (1/3)
45 – 49 Master Tactician
50 – Readiness
51 – 52 Thrill of the Hunt (3/3)
51+ - Branch out, possibly finish off a few points into the beast mastery tree, also a couple of survival and marksmanship talents are quite useful.
2.3 - PvP Surival Arena Build
Survival's arena capabilities are admittedly lower than that of Marksman, yet generally equal to beast
mastery with some skill and talent put into the fight, traps and utility style combat are what you bring as opposed to pure DPS.

3.0 - Skills and Stats
Agility – 1 = 2 Armor, 1 Ranged Attack Power/0.025% Critical Rating/0.04 Dodge
Attack Power - 10 = 1.0 DPS
Hit Rating – 15.8 rating = 1% Increase Critical Rating – 22.1 rating = 1% Increase Weapon Expertise – 1 point = .25% lower chance for enemy
to dodge/parry Haste –15.7 = 1%
The Hit cap is reached at 142 +hit rating, or 9% +hit.
Generally the priority will follow as agility first, hit rating second, and critical rating last although not by much. Using this you'll end up with quite the amount of dodge/attack power followed hopefully by a decent amount of hit.
Critical rating also gives you the improved usage of the wind serpent pet as your shots recharge it's focus well enough to make it more viable than the other possible pet choices such as cats or raptors.
4.0 - Consumables
Superior Healing Potion
Elixir of Mastery
Elixir of Major Fortitude
Elixir of Major Agility
Food:
Spicy Hot Talbuk - +20 Hit Rating & Spirit
Warp Burger - +20 Agility & Spirit
4.1 - Enchants
Head: Glyph of Ferocity
Shoulder: Aldor/Scryer Inscription
Cloak: Greater Agility
Chest: Exceptional Stats
Bracers: Assault
Gloves: Superior Agility
Legs: Cobrahide OR Nethercobra Leg Armor(Epic Version)
Boots: Dexterity
Melee Weapon: Major Agility
Ranged Weapon: Stabilized Eternium Scope
4.2 - Gems
Early on most hunters will find themselves severly lacking in +hit rating, especially those just starting to aim for Karazhan, thankfully this can be somewhat made up by gemming all armor with the following selections:
Glinting Flame Spessarite
Glinting Noble Topaz
Delicate Living Ruby
As you continue on and pick up more hit rating you can start popping in all +agility gems if you wish, otherwise these should do you for the forseeable future until you pick up epic gems.
4.3 - Gear Guide
This is a primarily pre-karazhan
gear guide, allowing you to pick up the optimal gear required to begin
the starting raid dungeons with at the very least adequate if not quite
good gear. Although not exhaustive, this does include most easily avaliable
and high quality pieces.
Here are some figures to aim for once you've geared yourself out fully and gemmed every piece of armor possible, however this is without any outside buffs.
Attack Power: 1750+
Critical: 25%+
Hit Rating: 90+
Helm:
[Helm of Desolation] - Drop(Black Morass)
[Dream-Wing Helm] - Drop(Shadow Laybrinth)
[Beast Lord Helm] - Drop(Mechanar)
Neck:
[Traitor's Noose] - Drop(Heroic Slavepens)
[Adamantine Chain of the Unbroken] - Drop(Heroic Slavepens)
[Insignia of the Mag'hari Hero] - Quest Reward
Back:
[Cloak of the Inciter] - Drop(Shadow Laybrinth)
[Cloak of Malice] - Drop(Shattered Halls)
[Cloak of Impulsiveness] - Drop(Old Hillsbrad)
Shoulders:
[Towering Mantle of the Hunt] - Drop(Botanica)
[Wyrmfury Pauldrons] - Drop(Heroic Old Hillsbrad)
[Beast Lord Mantle] - Drop(Steamvault)
Chest:
[Salvager's Hauberk] - Reputation Reward(Lower City Revered)
[Hauberk of Desolation] - Drop(Heroic Hillsbrad)
[Golden Dragonstrike Breastplate] - Crafted
Wrist:
[Bracers of the Hunt] - Drop(Heroic Sethekk Halls)
[Bracers of Shirrak] - Drop(Heroic Auchenai Crypts)
[Oronok's Old Bracers] - Quest Reward
[Lykul Bloodbands] - Underbog
Hands:
[Gauntlets of Desolation] - Drop(Shattered Halls)
[Beast Lord Handguards] - Drop(Shattered Halls)
[Gauntlets of the Redeemed Vindicator] - Quest Reward
[Hungarhide Gauntlets] - Drop(Heroic Underbog)
Belt:
[Archery Belt of the Broken] - Drop(Heroic Slave Pens)
[Tracker's Belt] - Drop(Heroic Slave Pens)
[Girdle of Ferocity] - Drop(Heroic Shadow Laybrinth)
Legs:
[Mag'hari Huntsman's Leggings] - Quest Reward
[Greaves of Desolation] - Drop(Sethekk Halls)
[Scales of the Beast] - World Drop BoE
Boots:
[Outland Striders] - Drop(Arcatraz)
[Boots of the Endless Hunt] - Drop(Heroic Botanica)
[Wild Stalker Boots] - Drop(Heroic Hellfire Ramparts)
[Boots of the Outlander] - Drop(Mana Tombs)
Rings:
[Averinn's Ring of Slaying] - Drop(Heroic Hellfire Ramparts)
[Ring of the Exarchs] - Drop(Normal Auchenai Crypts)
[Ravenclaw Band] - Drop(Sethekk Halls)
[Ring of Umbral Doom] - Drop(Botanica)
[Band of the Exorcist] - Vendor(50 Spirit Shards)
[Lightwarden's Band] - Vendor(Aldor Revered)
Trinkets:
[Bloodlust Brooch] - Vendor(41 Badges of Justice)
[Abacus of Violent Odds] - Drop(Mechanar)
[Hourglass of the Unraveller] - Drop(Black Morass)
[Core of Ar'kelos] - Quest Reward
Two-handed Weapons:
[Sonic Spear] - Drop(Shadow Laybrinth)
[Crystalforged War Axe] - World Drop BoE
[Skyforged Great Axe] - Crafted
[Axe of the Nexus-Kings] - Drop(Heroic Mana Tombs)
One-Hand:
[Reflex Blades] - Drop(Arcatraz)
[Hungering Spineripper] - Drop(Arcatraz)
[Stellaris] - Drop(Mechanar)
[Stormreaver Warblades] - Drop(Botanica)
[Ced's Carver] - BoE World Drop
[Ashtongue Blade] - Quest Reward
Ranged Weapon:
[Wrathtide Longbow] - Drop(Heroic Steamvault)
[Ornate Khorium Rifle] - Crafted
[Valanos' Longbow] - BoE World Drop
[Emberhawk Crossbow] - Drop(Arcatraz)
5.0 -- 1-80 Hunter Leveling Guide
For years Joana's Horde Guide and Brian's Alliance guide were
the standards for Hunter leveling, simply because Hunters were the class
of choice for both those guides. Other classes had to make due as best
they could.
I argue that Zygor's in-game Guide is better than either because all
the "looking up of stuff" is done away with. No more switching from game
to guide, no more manually setting waypoints, no more browsing Thottbot
for tips. It's all contained within Zygor's guide and it's all automated.
Check it out and grab
a copy or read our review, here.
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