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Warrior
- Arms Warrior
- Fury Warrior
- Protection Warrior
Hunter
- Beast Mastery Hunter
- Marksmanship Hunter
- Survival Hunter
Mage
- Arcane Mage
- Fire Mage
- Frost Mage
Rogue
- Assassination Rogue
- Combat Rogue
- Subtlety Rogue
Paladin
- Holy Paladin
- Protection Paladin
- Retribution Paladin
Warlock
- Affliction Warlock
- Demonlogy Warlock
- Destruction Warlock
Priest
- Discipline Priest
- Holy Priest
- Shadow Priest
Shaman
- Elemental Shaman
- Enhancement Shaman
- Restoration Shaman
Druid
- Balance Druid
- Feral Druid
- Restoration Druid

Warrior
Hunter
Mage
Rogue
Paladin
Warlock
Priest
Shaman
Druid




World of Warcraft The Burning Crusade New Class Spells

1. Mage
2. Paladin
3. Warrior
4. Warlock
5. Priest
6. Shaman
7. Rogue
8. Hunter
9. Druid

1. Mage

Arcane Blast - Rank 1
Requires level 64
190 Mana
30 yd range
2.5 sec cast

Blasts the target with energy, dealing 575 to 665 Arcane damage. Each time you cast Arcane Blast, the casting time is reduced while mana cost is increased. Effect stacks up to 5 times and lasts 8 sec.

Invisibility - Rank 1
Requires Level 68
263 Mana
Instant cast
5 min cooldown

Fades the caster to invisibility over 8 sec. The effect is cancelled if you perform or receive any hostile actions. While invisible, you can only see other invisible targets and those who can see invisible. Lasts 20 sec.

Spellsteal - Rank 1
Requires Level 70
474 Mana
30 yd range
Instant cast

Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.

Molten Armor - Rank 1
Requires Level 62
630 Mana
Instant cast

Causes 75 Fire damage when hit and reduces the chance you are critically hit by melee attacks and spells by 10%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Ice Lance - Rank 1
Requires Level 66
150 Mana
30 yd range
1.5 sec cast

Deals 146 to 186 Frost damage to an enemy target. Causes triple damage against Frozen targets.

2. Paladin

Consecration - Rank 6
Requires Level 70
670 Mana
Instant cast
8 sec cooldown

Consecrates the land beneath Paladin, doing 592 Holy damage over 8 sec to enemies who enter the area.

Spiritual Attunement
Requires Level 66
Passive

Gives the Paladin mana when healed by other friendly targets. The amount of mana gained is equal to 10% of the amount healed.

Righteous Defense
Requires Level 20
86 Mana
40 yd range
Instant cast
15 sec cooldown

Come to the defense of a friendly target, commanding up to 3 enemies attacking the target to attack the Paladin instead.

Seal of Justice - Rank 2
Requires Level 48
225 Mana
Instant cast

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing and limiting their movement speed. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Crusader Aura
Requires Level 64
Instant cast
Increases the mounted speed by 20% for all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Seal of Blood - Rank 1
Requires Level 64
210 Mana
Instant cast
Horde Only

All melee attacks deal additional Holy damage equal to 30% normal weapon damage, but the Paladin loses health equal to 10% of the total damage inflicted.

Unleashing this Seal's energy will judge an enemy, instantly causing 445 to 488 Holy damage at the cost of 148 to 163 health.

Seal of Vegeance - Rank 1
Requires Level 64
250 Mana
Instant cast
Alliance Only

Fills the Paladin with holy power, granting each melee attack a chance to cause 80 Holy damage over 12 sec. This effect can stack up to 5 times. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.

Unleashing this Seal's energy will judge an enemy, instantly causing 86 Holy damage per application of Holy Vengeance.

Avenging Wrath
Requires Level 70
Instant cast
3 min cooldown
Increases all damage caused by 30% for 20 sec. Causes Forebearance.

3. Warrior

Heroic Strike - Rank 10
Requires Level 66
15 Rage
Next melee
Requires Melee Weapon

A strong attack that increases melee damage by 182 and causes a high amount of threat. Causes additional damage against dazed targets.

Heroic Strike - Rank 11
Requires Level 70
15 Rage
Next melee
Requires Melee Weapon

A strong attack that increases melee damage by 247 and causes a high amount of threat. Causes additional damage against dazed targets.

Victory Rush - Rank 1
Requires Level 62
10 Rage
Instant cast
5 sec cooldown
Requires Battle Stance, Berserker Stance

Relish your victory after killing an enemy that yields experience or honor, increasing your chance to critically strike by 5% for 30 sec.

Commanding Shout - Rank 1
Requires Level 68
10 Rage
Instant cast
Increases total health of all party members within 20 yards by 730. Lasts 2 min.

Spell Reflection - Rank 1
Requires Level 64
25 Rage
Instant cast
Requires Shields
Requires Battle Stance, Defensive Stance

Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.

Intervene - Rank 1
Requires Level 70
10 Rage
8-25 yd range
Instant cast
30 sec cooldown

Run at high speed towards a party member, intercepting the next melee or ranged attack made against them.

Shield Bash - Rank 4
Requires Level 64
10 Rage
5 yd range
Instant cast
12 sec cooldown
Requires Shields
Requires Battle Stance, Defensive Stance

Bashes the target with your shield for 67 damage. It also dazes the target and interrupts spellcasting, preventing any spell in that school from being cast for 6 sec.

4. Warlock

Seed of Corruption - Rank 1
Requires Level 70
882 Mana
30 yd range
2 sec cast

Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110 to 1290 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.

Fel Armor - Rank 1
Requires Level 62
637 Mana
Instant cast

Surrounds the caster with fel energy, increasing the amount of health generated through spells and effects by 20% and increasing spell damage by up to 50. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.

Fel Armor - Rank 2
Requires Level 69
637 Mana
Instant cast

Surrounds the caster with fel energy, increasing the amount of health generated through spells and effects by 20% and increasing spell damage by up to 100. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.

Ritual of Souls - Rank 1
Requires Level 70
1532 Mana
30 yd range
3 sec cast
5 min cooldown
Reagents: Soul Shard

Begins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Master Healthstone. The Soulwell lasts for 5 min or 10 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the soul portal and not move until the ritual is complete.

Soulshatter - Rank 1
Requires Level 66
193 Health
Instant cast
5 min cooldown
Reagents: Soul Shard

Reduces threat by 50% for all enemies.

Incinerate - Rank 1
Requires Level 64
256 Mana
30 yd range
2.5 sec cast

Deals 357 to 413 Fire damage to your target and an additional 89 to 104 Fire damage if the target is affected by an Immolate spell.

Incinerate - Rank 2
Requires Level 70
300 Mana
30 yd range
2.5 sec cast

Deals 429 to 497 Fire damage to your target and an additional 107 to 125 Fire damage if the target is affected by an Immolate spell.

5. Priest

Mass Dispell - Rank 1
Requires Level 70
1181 Mana
30 yd range
1.5 sec cast

Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 5 friendly targets and 5 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.

Binding Heal - Rank 1
Requires Level 64
1034 Mana
40 yd range
1.5 sec cast

Heals a friendly target and the caster for 1053 to 1350.

Prayer of Mending - Rank 1
Requires Level 68
976 Mana
30 yd range
Instant cast

Places a spell on the target that heals them for 702 to 858 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a nearby raid target. Jumps up to 5 times and lasts 1 min after each jump. This spell can only be placed on one target at a time.

Shadow Word: Death - Rank 1
Requires Level 62
243 Mana3
0 yd range
Instant cast
6 sec cooldown

A word of dark binding that inflicts 450 to 522 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.

Shadow Word: Death - Rank 2
Requires Level 70
309 Mana
30 yd range
Instant cast
6 sec cooldown

A word of dark binding that inflicts 572 to 664 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.

Shades of Darkness - Rank 1
Requires Level 66
446 Mana
30 yd range
Instant cast
5 min cooldown

Summons 3 shades to attack the enemy target for 8 sec.

6. Shaman

Fire Elemental Totem
Requires Level 70
680 Mana
Instant cast
20 min cooldown
Tools: Fire Totem

Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 2 min.

Wrath of Air Totem - Rank 1
Requires Level 64
320 Mana
Instant cast
Tools: Air Totem

Summons a Wrath of Air Totem with 5 health at the feet of the caster. Party members within 20 yards of the totem have their magical damage from spells and effects increased by up to 101. Lasts 2 min.

Bloodlust - Rank 1
Requires Level 64
750 Mana
Instant cast
10 min cooldown
Horde Only

Increases melee, ranged, and spell casting speed by 35% for all party members. Lasts 1 min.

Heroism - Rank 1
Requires Level 64
750 Mana
Instant cast
10 min cooldown
Alliance Only

Increases melee, ranged, and spell casting speed by 35% for all party members. Lasts 1 min.

Water Shield - Rank 1
Requires Level 62
50 Mana
Instant cast

The caster is surrounded by 3 globes of water. When a spell, melee or ranged attack hits the caster, 95 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min.

Earth Elemental Totem - Rank 1
Requires Level 70
705 Mana
Instant cast
20 min cooldown
Tools: Earth Totem

Summons an elemental totem that calls forth a greater earth elemental to protect the caster and his allies. Lasts 2 min.

7. Rogue

Deadly Throw - Rank 1
Requires Level 64
35 Energy
8-30 yd range
Instant cast
Requires Thrown

Finishing move that reduces the movement of the target by 50% for 5 sec and causes thrown weapon damage plus additional damage per combo point:
1 point : 132-228 damage
2 points: 216-312 damage
3 points: 300-396 damage
4 points: 384-480 damage
5 points: 468-564 damage

Disembowel - Rank 1
Requires Level 62
35 Energy
5 yd range
Instant cast
Requires Melee Weapon

Finishing move that causes damage per combo point, increased by Attack Power. Damage is reduced by 7% for each dose of Deadly Poison below five on the target.
1 point : 296-347 damage
2 points: 492-543 damage
3 points: 689-740 damage
4 points: 885-936 damage
5 points: 1082-1133 damage

Disembowel - Rank 2
Requires Level 69
35 Energy
5 yd range
Instant cast
Requires Melee Weapon

Finishing move that causes damage per combo point, increased by Attack Power. Damage is reduced by 5% for each dose of Deadly Poison below five on the target.
1 point : 339-396 damage
2 points: 564-621 damage
3 points: 789-846 damage
4 points: 1014-1071 damage
5 points: 1239-1296 damage

Garrote - Rank 6
Requires Level 61
50 Energy
5 yd range
Instant cast
Requires Stealth

Garrote the enemy, Silencing them for 3 seconds and causing 666 damage over 18 sec, increased by Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Garrote - Rank 7
Requires Level 70
50 Energy
5 yd range
Instant cast
Requires Stealth

Garrote the enemy, Silencing them for 3 seconds and causing 978 damage over 18 sec, increased by Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Shiv - Rank 1
Requires Level 70
33 - 49 Energy
5 yd range
Instant cast
Requires Melee Weapon

Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more Energy. Awards 1 combo point.

Evasion - Rank 2
Requires Level 66
Instant cast
5 min cooldown

Increases the rogue's dodge chance by 50% and reduces the chance ranged attacks hit the rogue by 50%. Lasts 15 sec.

Anesthetic Poison - Rank 1
Requires Level 68

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of reducing threat by a moderate amount. 120 charges.

 

 

 

Main Professions

Enchanting
Jewelcrafting
Blacksmithing
Leatherworking
Tailoring
Alchemy
Engineering
Mining
Herbalism
Skinning

Secondary Professions

First Aid
Cooking
Fishing

Outlands Dungeons

Hellfire Citadel
Coilfang Reservoir
Auchindoun
Tempest Keep
Caverns of Time

Magisters Terrace

Azeroth Dungeons

Naxxramas
The Temple of Ahn'Quiraj
The Ruins of Ahn'Quiraj
Blackwing Lair

Molten Core
Zul'Gurub
Onyxia's Lair
Lord Kazzak
Azuregos

Sunwell
Black Temple
Mount Hyjal
Serpentshrine Cavern
The Eye
Zul'Aman
Magtheridon's Lair
Gruul's Lair
Karazhan
Lord Kazzak

Resources

Killer Guides
iDemise Alliance Guide
Joana's Horde Guide

B Kopp Alliance Guide
World of Warcraft at Almost Gaming

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