|
|
World of Warcraft Guides
|
|

|
|
|
|
|
| Blackwing Lair can be found at the very height of Blackrock Spire. It is there in the dark recesses of the mountain's peak that Nefarian has begun to unfold the final stages of his plan to destroy Ragnaros once and for all and lead his army to undisputed supremacy over all the races of Azeroth. 40 Player limit |
|
|
|
|
|
|
|
| Blackwing Lair Guide |
|
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
The Molten Core lies at the very bottom of Blackrock Depths. It is the heart of Blackrock Mountain and the exact spot where, long ago in a desperate bid to turn the tide of the dwarven civil war, Emperor Thaurissan summoned the elemental Firelord, Ragnaros, into the world. Though the fire lord is incapable of straying far from the blazing Core, it is believed that his elemental minions command the Dark Iron dwarves, who are in the midst of creating armies out of living stone. The burning lake where Ragnaros lies sleeping acts as a rift connecting to the plane of fire, allowing the malicious elementals to pass through. Chief among Ragnaros' agents is Majordomo Executus - for this cunning elemental is the only one capable of calling the Firelord from his slumber.
40 Player limit |
|
|
|
| Molten Core Guide |
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
Onyxia is the daughter of the mighty dragon Deathwing, and sister of the scheming Nefarion Lord of Blackrock Spire. It is said that Onyxia delights in corrupting the mortal races by meddling in their political affairs. To this end it is believed that she takes on various humanoid forms and uses her charm and power to influence delicate matters between the different races. Some believe that Onyxia has even assumed an alias once used by her father - the title of the royal House Prestor. When not meddling in mortal concerns, Onyxia resides in a fiery cave below the Dragonmurk, a dismal swamp located within Dustwallow Marsh. There she is guarded by her kin, the remaining members of the insidious Black Dragon Flight.
40 Player limit |
|
|
|
|
|
|
|
| Onyxia's Lair Guide |
|
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
Over a thousand years ago the powerful Gurubashi Empire was torn apart by a massive civil war. An influential group of troll priests, known as the Atal'ai, called forth the avatar of an ancient and terrible blood god named Hakkar the Soulflayer. Though the priests were defeated and ultimately exiled, the great troll empire collapsed upon itself. The exiled priests fled far to the north, into the Swamp of Sorrows, where they erected a great temple to Hakkar in order to prepare for his arrival into the physical world.
20 Player limit |
|
|
|
| |
|
|
|
| Zul'Gurub Guide |
|
|
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
|
| During the final hours of the War of the Shifting Sands, the combined forces of the night elves and the four dragonflights drove the battle to the very heart of the qiraji empire, to the fortress city of Ahn'Qiraj. Yet at the city gates, the armies of Kalimdor encountered a concentration of silithid war drones more massive than any they had encountered before. Ultimately the silithid and their qiraji masters were not defeated, but merely imprisoned inside a magical barrier, and the war left the cursed city in ruins. A thousand years have passed since that day, but the qiraji forces have not been idle. A new and terrible army has been spawned from the hives, and the ruins of Ahn'Qiraj are teeming once again with swarming masses of silithid and qiraji. This threat must be eliminated, or else all of Azeroth may fall before the terrifying might of the new qiraji army. 20 Player limit |
|
| |
|
|
|
|
| Ruins of Ahn'Quiraj Guide |
|
|
|
|
|
| |
|
|
|
|
|
| |
Out-Door Raid Bosses |
|
| |
|
|
|
|
|
 |
|
|
|
|
There is a disturbance at the Great Trees. A new threat menaces these secluded areas found in Ashenvale, Duskwood, Feralas, and Hinterlands. Four great guardians of the Green Dragonflight have arrived from the Dream, but these once-proud protectors now seek only destruction and death. Take arms with your fellows and march to these hidden groves -- only you can defend Azeroth from the corruption they bring.
No player limit |
|
|
|
| Four Dragon's Guide |
|
|
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
Before the Great Sundering, the night elf city of Eldarath flourished in the land that is now known as Azshara. It is believed that many ancient and powerful Highborne artifacts may be found among the ruins of the once-mighty stronghold. For countless generations, the Blue Dragon Flight has safeguarded powerful artifacts and magical lore, ensuring that they do not fall into mortal hands. The presence of Azuregos, the blue dragon, seems to suggest that items of extreme significance, perhaps the fabled Vials of Eternity themselves, may be found in the wilderness of Azshara. Whatever Azuregos seeks, one thing is certain: he will fight to the death to defend Azshara's magical treasures.
No player limit |
|
|
| Azuregos Guide |
|
|
|
|
|
| |
|
|
|
|
|
 |
|
|
|
|
Following the defeat of the Burning Legion at the end of the Third War, the remaining enemy forces, led by the colossal demon Lord Kazzak, pulled back to the Blasted Lands. They continue to dwell there to this day in an area called the Tainted Scar, awaiting the reopening of the Dark Portal. It is rumored that once the Portal is reopened, Kazzak will travel with his remaining forces to Outland. Once the orc homeworld of Draenor, Outland was ripped apart by the simultaneous activation of several portals created by the orc shaman Ner'zhul, and now exists as a shattered world occupied by legions of demonic agents under command of the night elf betrayer, Illidan.
No player limit |
|
|
| Kazzak Guide |
|
|
|
|
|
|
|
|
|
|
|
|
|