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World of Warcraft Raid Guides
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Blackwing Lair can be found at the very height of Blackrock Spire. It is there in the dark recesses of the mountain's peak that Nefarian has begun to unfold the final stages of his plan to destroy Ragnaros once and for all and lead his army to undisputed supremacy over all the races of Azeroth. 40 Player limit Blackwing
Lair Guide |
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The Molten Core lies at the very bottom of Blackrock Depths. It is the heart of Blackrock Mountain and the exact spot where, long ago in a desperate bid to turn the tide of the dwarven civil war, Emperor Thaurissan summoned the elemental Firelord, Ragnaros, into the world. Though the fire lord is incapable of straying far from the blazing Core, it is believed that his elemental minions command the Dark Iron dwarves, who are in the midst of creating armies out of living stone. The burning lake where Ragnaros lies sleeping acts as a rift connecting to the plane of fire, allowing the malicious elementals to pass through. Chief among Ragnaros' agents is Majordomo Executus - for this cunning elemental is the only one capable of calling the Firelord from his slumber.
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Onyxia is the daughter
of the mighty dragon Deathwing and sister of the scheming Nefarion, Lord
of Blackrock Spire. It is said that Onyxia delights in corrupting the
mortal races by meddling in their political affairs. To this end it is
believed that she takes on various humanoid forms and uses her charm
and power to influence delicate matters between the different races.
Some believe that Onyxia has even assumed an alias once used by her father
- the title of the royal House Prestor. When not meddling in mortal concerns,
Onyxia resides in a fiery cave below the Dragonmurk, a dismal swamp located
within Dustwallow Marsh. There she is guarded by her kin, the remaining
members of the insidious Black Dragon Flight.
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Zul'Guub: Over a thousand
years ago the powerful Gurubashi Empire was torn apart by a massive civil
war. An influential group of troll priests, known as the Atal'ai, called
forth the avatar of an ancient and terrible blood god named Hakkar the
Soulflayer. Though the priests were defeated and ultimately exiled, the
great troll empire collapsed upon itself. The exiled priests fled far
to the north, into the Swamp of Sorrows, where they erected a great temple
to Hakkar in order to prepare for his arrival into the physical world.
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Ruins
of Ahn'Quiraj Guide: During the final hours of
the War of the Shifting Sands, the
combined forces of the
night elves and the four dragonflights drove the battle to the
very heart of the qiraji empire, to the fortress city of Ahn'Qiraj.
Yet at the city gates, the armies of Kalimdor encountered a concentration
of silithid war drones more massive than any they had encountered
before. Ultimately the silithid and their qiraji masters were
not defeated, but merely imprisoned inside a magical barrier,
and the war left the cursed city in ruins. A thousand years have
passed since that day, but the qiraji forces have not been idle.
A new and terrible army has been spawned from the hives, and
the ruins of Ahn'Qiraj are teeming once again with swarming masses
of silithid and qiraji. This threat must be eliminated, or else
all of Azeroth may fall before the terrifying might of the new
qiraji army.
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Out-Door Raid Bosses
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There is a disturbance at the Great Trees. A new threat menaces these secluded areas found in Ashenvale, Duskwood, Feralas, and Hinterlands. Four great guardians of the Green Dragonflight have arrived from the Dream, but these once-proud protectors now seek only destruction and death. Take arms with your fellows and march to these hidden groves -- only you can defend Azeroth from the corruption they bring.
No player limit - Four Dragon's Guide |
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Azuregos: Before
the Great Sundering, the night elf city of Eldarath flourished
in the land that is now known as Azshara. It is believed that many
ancient and powerful Highborne artifacts may be found among the ruins
of the once-mighty stronghold. For countless generations, the Blue
Dragon Flight has safeguarded powerful artifacts and magical lore,
ensuring that they do not fall into mortal hands. The presence of Azuregos,
the blue dragon, seems to suggest that items of extreme significance,
perhaps the fabled Vials of Eternity themselves, may be found in the
wilderness of Azshara. Whatever Azuregos seeks, one thing is certain:
he will fight to the death to defend Azshara's magical treasures.
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Following the defeat of the Burning Legion at the end of the Third War, the remaining enemy forces, led by the colossal demon Lord Kazzak, pulled back to the Blasted Lands. They continue to dwell there to this day in an area called the Tainted Scar, awaiting the reopening of the Dark Portal. It is rumored that once the Portal is reopened, Kazzak will travel with his remaining forces to Outland. Once the orc homeworld of Draenor, Outland was ripped apart by the simultaneous activation of several portals created by the orc shaman Ner'zhul, and now exists as a shattered world occupied by legions of demonic agents under command of the night elf betrayer, Illidan.
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Wrath of the Lich
King Dungeons and
Raids
Wrath of the Lich King brings with it, among other things, new dungeons,
new raids, and a few new game mechanics. For detailed coverage of all
of these, and a whole lot more, check out Killer Guide's WotLK
Guide. This guide covers the new raiding mechanics, such as changes
to spell power and buffs/debuffs, tanking, downranking, and so on. Also
covered in detail are the various 5 man dungeons and Naxramas.
Beyond the increased understanding of the various instances you will
be facing, you also will get an update to the new class abilities, PvP
changes and areas, Achievements, a Rep guide, how to make gold in Wrath,
and a Death Knight guide. Check
it all out, here. |
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Main Professions
Gathering Professions
Secondary Professions

Outlands Dungeons
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Caverns of Time
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Magisters Terrace
Azeroth Dungeons
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