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The Blood Furnace - Levels 62-64

Broggok

Abilities

Poison Cloud - He drops these clouds targeted under himself, in the cloud you'll take around 650 damage each tick of damage.

Poison Bolts - Each bolt deals 650-720 damage, has an attatched DoT effect dealing 320-380 every 3 seconds. Removable.

Fight

This first phase is rather more of an endurance fight then a straight up tank n spank. Pulling the switch at the end of the room begins the event so don't let anyone too curious get close to it.

There are a total of 4 waves. The first wave is a non-elite wave, easy to burn down. The second and beyond contain elite orcs however, making them rather hard comparatively. When fighting the elite orcs i recommend CC'ing the Neophytes, they are a bit more uncontrollable then any other types and thus can screw you over quite easily.

When taking down a wave make sure to CC the last mob and regen mana before killing and continuing. There is no time limit in place so you can Sheep and regen as much as needed before beginning the next wave.

After the 4 waves are dead Broggok will come down and engage you, as he casts his Point Bolts make sure to cleanse. Another thing is your tank will need to move each time he drops a poison cloud, pulling him away from the cloud so melee can move in again.

Keli'Dan the Breaker

Abilities

Blastwave - Deals 4000-4500 damage, ouch. Run out of it's range.

Shadow Bolts - Fires off multiple shadow bolts dealing 2000-3000 damage per bolt. Targets in a cone effect.

Corruption - Shadow DoT

Fight

Start the fight pulling the 5 warlocks surrounding the boss, they are CC'able and can also be AoEd if you have the damage ability for it. The Warlocks will cast shadow bolts as well as cursing you with "Mark of Shadow."

This debuff increases the shadow damage taken by up to 1100, lasting two minutes. Remove it if possible otherwise keep as many warlocks CC'ed as possible while killing one at a time. As soon as the warlocks go down the boss aggro's.

Tank should grab the boss and turn him away from the party as soon as possible, this prevents his cone shadow bolt attack from hitting anyone besides the tank. As the fight goes on make sure to dispell the Corruptions he'll be casting.

Randomly during the battle he will become immune to damage, kneeling down and yelling out at the same time. This is the trigger for his charging of the blastwave attack, everyone in melee needs to run out as fast as possible.

The Maker

Abilities

Mind Control - Randomly targets and mind controls a player

Acid Cone - Short range poison cone attack.

Knockback - knocks back all players in melee range.

Fight

The maker is a rather dull but easy boss, easily tankable and a small health bar combined make this somewhat of a joke to any good party. The boss does moderate damage really, so unless you happen to get a very bad MC at an unreasonable time you shouldn't be in any danger.

The only complication is the un-removable mind control, sheep anyone hit by this and continue banging on the boss. if you lack a mage chain-fear works just as well, just make sure the warlock keeps up DPS on the boss while paying attention to the party for MC.

 

 

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