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General Rajaxx

The Rajaxx fight is a long fight with multiple waves of enemies to defeat. Each wave has a unique ability that makes then a bit hard to deal with. The fight starts when you talk to the NPC General Andorov.

He will run over to the entrance to rajaxx's chamber and talk a bit before the fight starts. The Key to this fight is keeping the general alive, he has a aura that heals 200 HP every 3 secs, increases attack power by 10% and lowers casting time by 10%.

Here is a list of each waves special ability:

Wave 1 - Intimidating Shout

Wave 2 - This wave marks a player making the mobs from that group attack them

Wave 3 - Lightning AoE that deals roughly 500-800 damage in a 20 yard range

Wave 4 - AoE knockback with a range of around 10-20 yards

Wave 5 - 10 Second Immunity ability

Wave 6 - AoE Slam Attack

Wave 7 - Buff's group to increase damage, dispellable.

Rajaxx - AoE ability which halves everyones HP ranged of 20 yards

Fight:

This fight can take up to 20 minutes to complete given the amount of monsters you need to kill. All healer's should have a macro that targets the General to check his HP and heal if needed.

Each wave your MT should pull the named boss mob to a corner and tank it while everyone else deals with the other normal mobs. Take down all but one normal mob before kill the boss then do not kill the last mob. Have someone tank it while everyone else regens mana/life and such, when your at a good level of mana/health finish it off to bring the next wave.

When Rajaxx comes out you can have the General tank him as he is immune to the bosses knockback ability. All healers focus on your MT and the General and only toss flash heals to the rest of the raid if needed.

The Rajaxx knockback ability deals half your HP, whenever he uses this attack make sure the General gets aggro before attacking again. If you keep the General and his guards alive this is a easy fight.

 

 

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